Sunday 22nd January 2023:
After a few difficult weeks of health problems, here are my final renders and cinematic, all ready for uploading! Overall, I am fairly pleased with the outcome - there are, of course, many things I would have liked to add or change with more time, but I definitely feel I have learnt a lot, finally understanding the concept of trim enough to apply it in a project and it has been very valuable for me to learn how to plan my work around sprints, so that I will be able to efficiently work with my team next semester on our game project.
Below is another link to my final cinematic, uploaded on YouTube as Wix is somewhat restrictive when it comes to large files. Thank you for reading and following along with me on this journey! :)
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